Worlds

Other worlds await.
From the Gateway you are given 3 randomly selected worlds to choose from for your next destination. These will be at varying Climate Levels, but all will be close to the level of your last world. This Climate Level is important in calculating some of the multipliers listed below and the Essence gained from completing each world.

Quick Reference Guide
Resources not listed are Shark, Ray, Fish, Sand, Crystal, Kelp, Sharkonium and Residue, which are available in every world. Resources dependent on other factors are also excluded: Delphinium is available in every world that has dolphins, Coralglass in every world that has lobsters and Spronge in every world that has sponge. {| class="article-table" ! !Multipliers* ! colspan="2" |Resources

Starter World

 * No multiplier, no problems, no picture.
 * Materials
 * Sea Apples
 * Animals
 * Crab

Abandoned World

 * A dying world filled with machinery.
 * Planetary Income - Tar (0.1)
 * Planetary Starting Resources - Crystal Miners (1)
 * Planetary Starting Resources - Sand Diggers (1)
 * Planetary Starting Resources - Fish Machines (1)
 * Planetary Starting Resources - Silent Archivists (1)
 * Harmful
 * Tar

Materials
 * Coral
 * Sea Apples
 * Clams
 * Sponge
 * Animals
 * Crab
 * Lobster
 * Dolphin
 * Octopus

Chaotic World

 * A frenetic world, torn by immaterial force.
 * Planetary Income - Frenzy (0.0001)
 * Planetary Income - Animals (-0.0001)
 * Planetary Income - Materials (-0.001)
 * Materials
 * Coral
 * Sea Apples
 * Clams
 * Jellyfish
 * Sponge
 * Algae
 * Animals
 * Crab
 * Lobster
 * Dolphin

Frigid World
Materials
 * A cold, chilling ocean freezing slowly to death.
 * Planetary Income Reciprocal Multiplier - Breeders (1)
 * Planetary Income Multiplier - Machines (1)
 * Planetary Income - Ice (0.001)
 * Harmful
 * Ice
 * Clams
 * Jellyfish
 * Sponge
 * Animals
 * Crab
 * Eel
 * Octopus

Haven World

 * An aquamarine world of plenty. So beautiful, yet so vulnerable.
 * Planetary Income Multiplier - Breeders (1)
 * Planetary Boost - Animals (1)
 * Materials
 * Coral
 * Sea Apples
 * Clams
 * Jellyfish
 * Sponge
 * Algae
 * Animals
 * Crab
 * Shrimp
 * Lobster
 * Dolphin
 * Whale
 * Octopus

Marine World

 * A serene blue world. Peaceful, beautiful, so close to home.
 * Planetary Boost - Fish (1.5)
 * Resources
 * Coral
 * Sea Apples
 * Clams
 * Jellyfish
 * Sponge
 * Algae
 * Animals
 * Crab
 * Lobster
 * Dolphin
 * Whale
 * Octopus

Shrouded World

 * A dark, murky ocean of secrecy and danger
 * Planetary Income - Crystals (0.05)
 * Planetary Boost - Crystals (1)
 * Planetary Reciprocal Boost - Animals (1)
 * Planetary Reciprocal Boost - Kelp (1)
 * Planetary Reciprocal Boost - Coral (1)
 * Planetary Income Reciprocal Multiplier - Specialists (0.5)
 * Materials
 * Coral
 * Sea Apples
 * Clams
 * Jellyfish
 * Algae
 * Animals
 * Chimaera
 * Dolphin
 * Whale
 * Eel
 * Octopus

Tempestuous World

 * A swirling maelstrom of storms where nothing rests
 * Planetary Income - Materials (-0.02)
 * Planetary Income - Crystals (-0.002)
 * Planetary Income - Frenzy (-0.0001)
 * Materials
 * Coral
 * Sea Apples
 * Clams
 * Sponge
 * Algae
 * Animals
 * Crab
 * Shrimp
 * Lobster
 * Dolphin
 * Whale
 * Eel
 * Octopus

Violent World
* See the world pages for more information on specific multipliers
 * An ocean boiling and choking under sulfuric fumes
 * Planetary Income Reciprocal Multiplier - Breeders (1)
 * Planetary Income - Sand (0.1)
 * Planetary Income - Kelp (0.001)
 * Planetary Income - Coral (0.00001)
 * Planetary Income - Algae (0.0001)
 * Materials
 * Coral
 * Sea Apples
 * Clams
 * Jellyfish
 * Sponge
 * Algae
 * Animals
 * Crab
 * Shrimp
 * Lobster
 * Dolphin
 * }