Laboratory



The Laboratory unlocks after getting 10 Science. Certain research must be conducted in order to move on to the next world, but not all research is available in every world.

The multipliers listed are multiplied together, so that two 3x boosts to the same category will result in an overall 9x boost, and not a 6x boost.

Note that power boosts apply only to the exact item listed. E.g. A boost to shark power will apply to sharks, but not science sharks or nurse sharks.

Story Upgrades
These upgrades are needed to complete each world. {| class="article-table" cellspacing="1" cellpadding="1" border="0" !Upgrade !Log Entry !Description !Effects !Cost

Crystal Containers
Make weird bottle things from the crystals we have. Maybe useful?? Well, things can go into these containers that aren't water. This makes science easier! Scientists are twice as effective at making with the science. Science shark power x2

Unlocks: 100 Science
 * Storage Caverns
 * Underwater Chemistry
 * Seabed Geology

50 Crystals

Seabed Geology
Study the bottom of the ocean to determine the rich, deep, juicy secrets it contains. Not only did we find a whole bunch of weird things, the rays found that there was more sand! Rays are twice as effective with their understanding of the seabed and its varieties of sediment. Ray power x2

Unlocks 250 Science
 * Aquire shrimp
 * Gain lobster
 * Hire eel
 * Thermal Vents
 * Sponge Collection
 * Clam Scooping
 * Jellyfish Hunting
 * Agriculture
 * Eel Habitats (also requires Biology)

250 Sand

Agriculture
The hunter-gatherer lifestyle will only work so well for us. Maybe we should gather these animals in one place and let them grow. It is so much easier to get things when they're all in one place. It's like the ocean is our grotto now! Various roles are twice as effective thanks to farming regions for coral and sponge. Worker shrimp power x2

Harvester lobster power x2

Dolphin treasurer power x2

Octopus scavenger power x2

Unlocks 500 Science
 * Kelp Horticulture
 * Biology (also requires Underwater Chemistry)
 * Xenobiology
 * Sun Observation

1K Sand

Sun Observation
We must determine what is with the weird glare on the surface of the water. Shark science has discovered the sun! It has also discovered that looking directly into the sun hurts. Planter crabs are twice as effective, and shrimp are four times as effective. Is a suns worth many fish? We can see a sun, but where is it really? And by what is it made of? Planter crab power x2

Shrimp power x4

Unlocks 5K Science
 * Crab Biology (also requires Biology)
 * Exploration

Exploration
Swim beyond the home seas to see what can be found! Found lots of schools of fish! So many different schools! And such untapped sand reserves! Sharks and rays are twice as effective. Did you know oceans are big? Fascinating! Shark power x2

Ray power x2

Unlocks 5K Science
 * Procure chimaera
 * Employ octopus
 * Octopus Methodology
 * Far Explorations

5K Fish

Far Explorations
Explore the vast reaches beyond the home ocean. Crystal-rich deposits were found, as well as strange, deep chasms. Crabs are four times as effective. Did you know oceans are actually even bigger than big? Remarkable! Crab power x4

Unlocks 8K Science
 * Chasm Exploration
 * Chimaera Mysticism

15K Fish

Chasm Exploration
A campaign of risky, foolhardy expeditions to the deeps, to find whatever can be found. A strange structure was found from clues within the chasms. The cost was great, but the discovery is greater! Something ancient lurked in the depths. Unlocks 1M Science
 * Strange Gate
 * Ancestral Recall
 * Utility Carapace (also requires Coralglass Smelting)
 * Primordial Song (also requires Cetacean Awareness)
 * Leviathan Heart (also requires Bioelectricity)
 * Eightfold Optimisation (also requires Eightfold Optimisation)
 * Mechanized Alchemy (also requires Engineering)
 * Mobius Shells (also requires Coral Circuitry)
 * Imperial Designs (also requires Dolphin Technology)

1K Sharks

50K Fish TOP OF PAGE
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General Upgrades
These upgrades are available in every world. {| class="article-table" cellspacing="1" cellpadding="1" border="0" !Upgrade !Log Entry !Description !Effects !Cost

Crystal Bite-Gear
Bite the crystals we have into something to help biting! Weird teeth-wear has been developed, and sharks can now catch fish better as a result. Sharks are twice as effective with their new biting gear. Turns out they work better outside the mouth! Shark power x2 50 Science

10 Fish

Crystal Spades
Fashion strange harness-tools for the rays. The rays can now bother the sand more effectively, and dig up more sand now! Rays are twice as effective with their specially adapted digging tools. Ray power x2 50 Science

20 Sand

Storage Caverns
It's about time to start moving the stores we have to a better place. We've found one but it needs setting up. All the goods we've acquired are now being stored and itemised in a mostly flooded cavern system. No more stray currents washing it all away hopefully! By storing things centralized location, we now finally have an idea of what we're doing. Sort of. Unlocks Grotto 150 Science

Underwater Chemistry
With the weird bottles, we can now put things and other things into them and see what happens. Well, nothing useful was determined, but if we keep on doing it we make tremendous leaps for science! Scientists are twice as effective with their new chemical insights. Science shark power x2

Unlocks 200 Science
 * Transmutation (also requires Thermal Vents)
 * Biology (also requires Agriculture)

50 Crystals

Thermal Vents
Investigate the boiling vents that just seem to keep on heating things up. This is a wondrous, unending source of heat! Something good must come from this. A power source for future technologies has been discovered. Unlocks 300 Science
 * Laser Rays
 * Transmutation (also requires Underwater Chemistry)
 * Automation (also requires Transmutation)
 * Coralglass Smelting (also requires Crustacean Biology)
 * Industrial-Grade Sponge (also requires Octopus Methodology)

500 Sand

Laser Rays
Using arcane shark mystery science, capture the heat of the vents for use by rays. The rays can now be granted gear that will let them fuse sand into crystal! Future! Laser rays can now be geared up to burn the very sand to glassy crystal. Unlocks 100 Science
 * Equip laser ray
 * Ray Biology (also requires Biology)

2K Sand

100 Crystals

Automation
Using sharkonium, we can make things to do things so we don't have to do the things! Now we don't have to do all the work, machines can do it for us! Future!! Machines can be built to supplement population duties. This is efficient. Unlocks 1K Science
 * Build crystal miner
 * Build sand digger
 * Build fish machine
 * Engineering
 * Recycler
 * Coral Circuitry (also requires Coralglass Smelting)
 * Spronge Biomimicry (also requires Industrial-Grade Sponge)
 * Dolphin Technology (also requires Aquamarine Fusion)
 * Environmentalism
 * Thermal Conditioning

100 Sharkonium

Engineering
The machines sort of suck. Let's make them better by learning how! The machines are twice as good now! We've figured out new designs in the process, too! Machines are twice as effective. Skimmers and auto-transmuters are now possible to create. Crystal miner power x2

Fish machine power x2

Sand digger power x2

Unlocks 2K Science
 * Build auto-transmuter
 * Build skimmer (also requires Recycler)
 * Bioelectricity (also requires Eel Habitats)

2K Sharkonium

Recycler
Devise a system of pulverising unwanted resources into a component paste, and reusing them as something else. Well this thing is frankly terrifying. I wouldn't swim anywhere near the input holes if I were you. Maybe it'll help though! Allows recycling of materials by virtue of a horrifying mechanical maw that consumes all that ventures near it. Future? Unlocks the Recycler 3K Science

3K Sharkonium

Biology
What is a shark? What is inside a shark, except for large amounts of fish? With a new understanding of their own biology, sharks can now specialise in the manufacture of new sharks. Sharks are twice as effective. Did you know shark eggs don't actually form just because a shark wills them to exist? Shark power x2

Unlocks 400 Science
 * Train nurse shark
 * Ray Biology (also requires Laser Rays)
 * Eel Habitats (also requires Seabed Geology)
 * Crab Biology (also requires Sun Observation)
 * Crustacean Biology
 * Cetacean Awareness

Ray Biology
Though kindred to the sharks, we know so little about the rays. If only we could fix this. We need to bait a sand trap. Apparently we could have just asked. We learned how rays make more rays. It's kinda similar to sharks, really, but rays. Rays and laser rays are twice as effective. We may never repair the shark-ray relations to their former state after how awkward this whole affair was. Ray power x2

Laser ray power x2

Unlocks Instruct a ray maker 700 Science

600 Sand

Transmutation
By heating things up and doing science things to them, maybe new things can be made! A new form of material has been discovered! It has been named after its discoverer, Dr. Sharkonium. Enables transmutation of some random junk we have lying around into sharkonium, material of the future. 1K Science
 * Unlocks
 * Transmute stuff to sharkonium
 * Pearl Conversion (also requires Clam Scooping)
 * Automation (also requires Thermal Vents)
 * Aquamarine Fusion (also requires Cetacean Awareness)

4K Sand

2K Crystals

Ancestral Recall
The sharks and rays know we share some features among ourselves. Using the vague glimpses of dreams, let's piece together the puzzle. Our giant ancestors and the creatures of a long distant past have inspired us to become even greater! Sharks, rays and chimaeras, and their roles, are all four times as effective. We have had a glorious past. Now, on to a glorious future. Shark power x4

Diver shark power x4

Science power x4

Nurse shark power x4

Ray power x4

Ray maker power x4

Laser ray power x4

Chimaera power x4

Chimaera transmuter power x4

Chimaera explorer power x4 10B Science

Mechanized Alchemy
Better engineering and transmutation processes lead to a refinement of our machines. We are blurring the line between science and magic more than ever before! Shark machines are all four times as effective. We work better with the machines, not against them. Fish machine power x4

Crystal miner power x4

Sand digger power x4

Auto-transmuter power x4

Skimmer power x4

Purifier power x4

Heater power x4 10B Science TOP OF PAGE
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Material Upgrades
These upgrades are available in every world in which the materials concerned are also available. {| class="article-table" cellspacing="1" cellpadding="1" border="0" !Upgrade !Log Entry !Description !Effects !Cost

Sponge Collection
We can see these things littering the reefs and beds, but we don't know how to collect them without breaking them. Understanding the fragile nature of sponges and their weird porous texture, we can now collect sponges by not biting so hard. Sponge can be collected in the same way fish can be. Unlocks Pry sponge 400 Science

Clam Scooping
We see these things all over the seabed but we can't tell which are clams and which are rocks. Patient observation has shown that clams and rocks are in fact different and distinct things. Now we won't be scooping up any more rocks! Clams can be collected like fish. The rays do a better job of scooping things, for some reason. Unlocks 600 Science
 * Get clam
 * Pearl Conversion (also requires Transmutation)

Pearl Conversion
There's these things inside the clams that look shiny like crystals. Maybe we can transmute them to crystals? Well, we can transmute pearls to crystals now, but we need more of the clam. The whole clam. Yes. The entire clam. We can turn clams into crystals using the pearls inside them as a focus. Maybe one day we won't need to use the entire clam. Unlocks Convert clam to crystal 1500 Science

Jellyfish Hunting
Jellyfish are plenty in the farther waters, but our attempts to catch them is met only with pain. We need better tactics. The trick to catching jellyfish is caution and avoiding the stinging tendrils. They burn. Oh, they burn. Jellyfish can be caught like fish. Hey, a fish is a fish, right? Unlocks Grab jellyfish 800 Science

Kelp Horticulture
Determine what it takes to plant kelp all over the seabed. Maybe this is useful. Crab-specific gear has been invented to allow for kelp farming! This is possibly useful. Crabs can become kelp farmers and grow a living carpet across the bottom of the sea. Unlocks Gear up planter crab 1K Science

2K Sand

Xenobiology
Determine what is with these weird faceless creatures we keep finding. Results inconclusive! Further research required. It could be such a benefit for science! Kelp produces sea apples twice as fast. Also, sea apple isn't a fruit. We can also dissect sea apples, jellyfish and sponge for science. Kelp power x2

Sea apple production x2

Unlocks 600 Science TOP OF PAGE
 * Study Sea apple
 * Dismantle jellyfish
 * Dissect Sponge
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Machine Upgrades
These upgrades involve "Other Machines". Coralglass machines are available in any world with shrimp or lobster, Delphinium in any world with dolphins, and Spronge in any world with Octopi. {| class="article-table" cellspacing="1" cellpadding="1" border="0" !Upgrade !Log Entry !Description !Effects !Cost

Coralglass Smelting
Careful observation of crustacean smelting processes will let us copy their method for coralglass creation. Our allies among the shelled creatures have revealed to us the secrets of underwater glassmaking! It's, uh, complicated. Enables smelting of coralglass, a vital component in crustacean technology. Unlocks 1K Science
 * Smelt stuff to coralglass
 * Coral Circuitry (also requires Automation)

3K Sand

3K Coral

Coral Circuitry
We almost know enough to replicate crustacean technology. Just a few core components remain. We've unlocked the secrets of crustacean machinery. It's more environmentally friendly, but less efficient. We can copy some of the safe but slow machines used by the lobsters and shrimp. Unlocks 3K Science
 * Build sponge farmer
 * Build berry sprayer
 * Build glass maker

3K Coralglass

Industrial-Grade Sponge
Our octopus contacts inform us that sponge is highly useful with a little augmentation. Let's figure this out. By infusing sponge with processed matter, we have devised spronge, a versatile super-material that kind of freaks us out! Enables creation of spronge, the backbone... uh... the core material in cephalopod technology. Unlocks 1K Science
 * Forge sponge into spronge
 * Spronge Biomimicry (also requires Automation)

2K Sponge

4K Residue

Spronge Biomimicry
The cephalopod school of thought is that a machine that mimics life is a better machine. We don't understand this so well yet. For machines that mimic life, these things sure put out a lot of pollution. It's sort of alarming. Very alarming, even. We can mimic some of the life-mimicking biotechnology the octopuses use, but it gums up the oceans so quickly. So very dangerous. Unlocks 3K Science
 * Build clam collector
 * Build egg brooder
 * Build spronge smelter
 * Build prosthetic polyp

3K Spronge

Aquamarine Fusion
Those uppity dolphins think they're the only ones who can make their special delphinium. We'll show them. In a weird corrupted version of our own transmutation, we've figured out how to make delphinium and now we feel gross. Enables transmutation of a different bunch of junk into delphinium, a substance inherently inferior to sharkonium. Unlocks 1K Science
 * Fuse stuff into delphinium
 * Dolphin Technology (also requires Automation)

4K Crystals

4K Coral

Dolphin Technology
The warm-blooded squeakers have machinery that might be useful. Let's reverse-engineer it. The elaborate crystalline structures of dolphin technology are a ruse to mask their limited function. Inside, they're not so different to our machines. We've reverse-engineered some dolphin machinery. We also, regretfully, learned what the designs are called. Unlocks 3K Science 3K Delphinium
 * Build silent archivist
 * Build tireless crafter

Imperial Designs
Some of the dolphins remember and have copies of plans for their machines from wherever they used to call home. These designs will never work. Look, let's show them-- oh. Oh, apparently they do. Huh. Cetacean machines are all four times as effective. We begrudingly admit their quality is not entirely terrible. Tireless crafter power x4

Silent archivist power x4 1B Science TOP OF PAGE
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Crustacean Upgrades
These upgrades are available in every world in which the crustaceans concerned (i.e. crab, shrimp and/or lobster) are also available. {| class="article-table" cellspacing="1" cellpadding="1" border="0" !Upgrade !Log Entry !Description !Effects !Cost

Crab Biology
Crabs are a mystery. They keep to themselves and dig up crystals or put down plants. What is even up with that? What ARE crabs?? It turns out crabs are friendly crustaceans that have revealed to the sharks the secrets of crab generation. It involves eggs, or something. Squirmy eggs. Crabs and planter crabs are twice as effective. Crabs are alright but they are also sort of terrifying and weird. Good job they're on our side! Crab power x4

Planter crab power x2

Unlocks Form crab brood 500 Science

100 Kelp

Crustacean Biology
These strange creatures related to crabs require further investigation. What is with exoskeletons? We've figured out how these shellfish function. There's far too many limbs involved. Shrimp and lobsters are twice as effective. Lobsters can now gather other things or cover themselves in shiny eggs, also called 'berries'. What's a berry? Shrimp power x2

Lobster power x2

Unlocks 500 Science
 * Form lobster berrier
 * Train lobster harvester
 * Eusociality
 * Coralglass Smelting (also requires Thermal Vents)

100 Clam

Eusociality
The shrimp are weirder than we thought. They have some advanced social system beyond our comprehension. What is the deal? We have learned far more than we needed to about the duties of egg bearing queens in eusocial colonies. Shrimp are twice as effective. Shimp queens and dedicated shrimp workers are available, and we'll never sleep soundly again. Shrimp power x2

Unlocks 1K Science
 * Crown shrimp queen
 * Assign shrimp worker

500 Sponge

Worm Warriors
Shrimp sponge hives are under constant threat from outside invaders that aren't us. A collaboration effort might help them out. Primordial shark techniques of self-defense have lead to the establishment of a new shrimp caste - the worm warrior. Shrimp, shrimp queens and shrimp workers are twice as effective now that they don't need to worry about worms eating them. Shrimp power x2

Shrimp queen power x2

Worker shrimp power x2 3K Science

300 Shrimp

Utility Carapace
The exoskeleton is good enough, but with some adjustments, perhaps coralglass can improve it. Coralglass carapace augmentation is a go! The crustaceans now carry their protection and their tools everywhere they go. Crabs, shrimp and lobsters, and their roles, are all four times as effective. A shell protects, and a shell interfaces. Crab power x4

Crab brood power x4

Planter crab power x4

Shrimp power x4

Worker shrimp power x4

Shrimp queen power x4

Lobster power x4

Lobster berrier power x4

Harvester lobster power x4 10B Science

Mobius Shells
The intricate glasswork of crustacean technology can be made even finer for maximised performance. So beautiful. So impossible, but yet so effective. Is it impossible? What are we looking at here? Crustacean machines are all four times as effective. Their glass shells defy all reason and geometry. Sponge farmer power x4

Berry sprayer power x4

Glass maker power x4 1B Science TOP OF PAGE
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Octopus Upgrades
These upgrades are available in every world that has octopi. {| class="article-table" cellspacing="1" cellpadding="1" border="0" !Upgrade !Log Entry !Description !Effects !Cost

Octopus Methodology
The octopuses claim they know ways to improve their routines and machines. We have no idea what thought processes guide these cephalopod allies of ours, but they know how to get results. Octopuses can specialise in different tasks, and their machines are constructed to be twice as efficient. Clam collector power x2

Egg brooder power x2

Spronge smelter power x2

Sea scourer power x2

Prosthetic polyp power x2

Unlocks 8888 Science
 * Reassign octopus as collector
 * Reassign octopus as scavenger
 * Octal Efficiency
 * Industrial Grade Sponge (also requires Thermal Vents)

88 Clam

Octal Efficiency
The octopuses wish to further enhance their productivity for collective gain. The instructions constructed and disseminated by the octopuses are complex and only understood to other octopuses. Head hurts. Something about the number eight. Octopuses and their specialists are twice as effective, as our their machines. Find unity in efficiency. Clam collector power x2

Egg brooder power x2

Spronge smelter power x2

Sea scourer power x2

Prosthetic polyp power x2

Octopus power x2

Octopus collector power x2

Octopus scavenger power x2

Unlocks Eightfold Optimisation 88888 Science

888 clams

Eightfold Optimisation
Enhance productivity. Optimise. Improve. Improve. Peak productivity attained. Maintain course. Maintain efficiency. Octopuses and their roles, as well as their machines, are all four times as effective. Optimised. Octopus power x4

Octopus collector power x4

Octopus scavenger power x4

Clam collector power x4

Egg brooder power x4

Spronge smelter power x4

Sea scourer power x4

Prosthetic polyp power x4 TOP OF PAGE
 * 80B Science
 * }

Eel Upgrades
These upgrades are available in every world that has eel. {| class="article-table" cellspacing="1" cellpadding="1" border="0" !Upgrade !Log Entry !Description !Effects !Cost

Eel Habitats
So we keep seeing these things we thought were kelp on the seabed, but it turns out they're not kelp. What are they? After some discussion with the eels on the nature of eel pits and safety and security in the form of seabed holes, we understand, maybe. Eels are twice as effective now we know how they prefer to live. Eels are also able to specialise in a variety of different ways with a place to store their things. Eel power x2

Unlocks 800 Science
 * Dig eel pit
 * Teach eel technician
 * Train eel sifter
 * Crevice Creches
 * Bioelectricity (also requires Engineering)

200 Clam

Crevice Creches
We can probably figure out a way to make eel pits cosier for their inhabitants. We've developed a design to improve the quality of eel pits involving a complicated system of chambers and subterranean warrens. Look, it... let's not worry about the specifics this time, okay? Eels are twice as effective, and so are eel pits. Expect many baby eels in the future. Eel power x2

Eel pit power x2 800 Science

200 Clams

Bioelectricity
There has to be a way to harness the powers of some of the eels. We all know they have powers. Painful ones. The technically inclined electric eels practically jumped out of the water at the chance to work with the machines. Should we be concerned? Eel technicians are twice as effective. So are our machines. Convenient! Eel technician power x2

Fish machine power x2

Sand digger power x2

Auto-transmuter power x2

Skimmer power x2

Purifier power x2

Heater power x2

Unlocks Leviathan Heart 1.6K Science

400 Clams

Leviathan Heart
The eels are meek and unassuming, but deep within them lies a greater potential. Let's unleash it. We have found the connection between the eels we know and the ancient giant serpents we knew only in legend. This has inspired every eel we know to do greater things. Eels and their roles are all four times as effective. The power of determination can overcome many odds. Eel power x4

Eel pit power x4

Eel sifter power x4

Eel technician power x4 TOP OF PAGE
 * 10B Science
 * }

Dolphin & Whale Upgrades
These upgrades are available in every world in which the cetacians concerned (i.e. dolphin or whale) are also available. {| class="article-table" cellspacing="1" cellpadding="1" border="0" !Upgrade !Log Entry !Description !Effects !Cost

Cetacean Awareness
From a distance, it's harder to tell which of us are really sharks or... those other things. We need to figure this out. Right, so, dolphins and whales have a horizontal tail and sharks have a vertical tail. Also, they have warm blood and bigger brains. Jerks. Whales and dolphins are twice as effective, now that we can adapt our hunting strategies to their supposed 'strengths'. Dolphin power x2

Whale power x2

Unlocks 2K Science
 * Fetch dolphin
 * Reach whale
 * Dolphin Biology
 * Aquamarine Fusion (also requires Transmutation)
 * Eternal Song

500 Fish

Dolphin Biology
Do we really have to learn about this? We do? Alright, then. We managed to offend the dolphins with our questions so much they decided to form their own biological research team. Dolphins are twice as effective but double a small number is still small. Also now they can make more dolphins. Hooray. Dolphin power x2

Unlocks 3K Science
 * Train dolphin biologist
 * Delphine Philosophy

1K Fish

Delphine Philosophy
The whales are known to be natural philosophers. The dolphins, not so much. Nonetheless, we need to appreciate their culture for them to pay attention to us. Please let's never do this again. They have fifty dozen parables involving bubbles. BUBBLES. NEVER AGAIN. Dolphin biologists are twice as effective now that we don't keep openly mocking them. Also, dolphins are more comfortable in their former roles. Dolphin Biologist power x2

Unlocks 5K Science
 * Qualify dolphin philosopher
 * Promote dolphin treasurer
 * Coral Halls

1K Fish

Coral Halls
The demands don't stop! Now they want living spaces made of coral! Is this really necessary? We begrudingly helped them establish new living spaces a little distant from the rest of our frenzy. Dolphins are happier and twice as effective. Philosophers and treasurers are also twice as effective. Everyone wins, and all it cost us was our dignity and resolve. Sigh. Dolphin power x2

Dolphin philosopher power x2

Dolphin treasurer power x2 10K Science

2K Coral

Eternal Song
The whales claim to know segments of some form of ancient ethereal music that connects worlds. We can collect what they know to piece it together ourselves. We have determined the eternal song of the gates. We don't know what it does yet. A chorus of whales can be assembled to sing the eternal song, but we have no clue what it will do.
 * Unlocks Assemble whale chorus
 * 1B Science

Primordial Song
Even the dolphins can remember an ancient song. The whales know more, but it stirs within both of them. The dolphins were shaken and moved by their collective realisation of something greater than them. They've been quieter since. The whales seemed indifferent. Dolphins and whales, and their roles, are all four times as effective. The song of the ocean is older than life itself. Dolphin power x4

Dolphin biologist power x4

Dolphin treasurer power x4

Dolphin philospher power x4

Whale power x4 10B Science TOP OF PAGE
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World-Specific Upgrades
These upgrades are available in only one world each: Abandoned, Frigid, Shrouded and Shrouded respectively. {| class="article-table" cellspacing="1" cellpadding="1" border="0" !Upgrade !Log Entry !Description !Effects !Cost

Environmentalism
So the machines might be destroying the ocean. We need to fix this. We've determined that the goop produced by our technology can be refined away into nothing but crystal fresh water! Purifiers can be made to combat the harmful effects of the other machines. Anti-machine machines? Unlocks Build purifier 500 Science

Thermal Conditioning
We're freezing to death! Machines make heat, right? We need to work on this!! Breakthrough! Machines can run alarmingly hot if we take out some of the safeguards! Heaters can be made to fight the freezing process. We don't want to become giant novelty ice cubes! Unlocks Build heater 500 Science

Chimaera Mysticism
We know the chimaeras, but we don't [understand] them very well. We need to adjust our thinking to understand their riddles. After much thoughtful contemplation, the chimaeras have despaired at our inability to understand and shared their knowledge with us. Chimaeras can now become dedicated transmuters or explorers, using our knowledge to assist our industry or sharing their knowledge as they journey through the deeper seas. Unlocks 12K Science
 * Induct chimaera transmuter
 * Prepare chimaera explorer
 * Abyssal Enigmas

700 Jellyfish

Abyssal Enigmas
The chimaeras have returned from the deeper oceans with artifacts they can't explain. We need to work together to understand them. Well, we still have no idea what these things are, but we've formed a stronger bond with our estranged kin. Chimaeras and their specialists are twice as effective thanks to stronger trust and friendship. Also we still don't know what these things they found do. Chimaera power x2

Chimaera transmuter power x2

Chimaera explorer power x2 40K Science

2K Jellyfish TOP OF PAGE
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Trivia
Normal pens and paper don't work underwater, but pencils can still be used with specialized writing surfaces. Several types are available, ranging from simple plastic to screens embedded with magnetic particles. You can even buy traditional notebooks filled with waterproofed, tear-resistant paper. The most commonly used underwater "clipboards" are inexpensive standard dive slates: small plastic rectangles, often with a pencil attached and a place to hook it on to your person.